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Unturned 3.9.8.0 Update Notes
Hello!
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
This update adds the ability to build on your vehicles!
Vehicle storage is now only limited by how unstable you want your vehicle to become! This upgrade required tons of changes to everything related to building which means there are quite likely some issues, so be sure to report them!
Additions:
Keep in mind that electrical items only power others that are on or not on a vehicle the same way as themself, as in a generator on a vehicle will only power lights on that vehicle but not ones on the ground.
Thanks for reading!
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
This update adds the ability to build on your vehicles!
Vehicle storage is now only limited by how unstable you want your vehicle to become! This upgrade required tons of changes to everything related to building which means there are quite likely some issues, so be sure to report them!
Additions:
- Added chainsaw. (ID 490)
- Added asset classes for more item types so properties such as storage size, trap damage and growth time are configurable.
- Added seperate singleplayer saves for different characters. Your first character will have the previous singleplayer world.
- Added ability to combine ammo boxes of the same type together.
- Improved menu and game dashboard understandability a bit.
- Improved hitboxes on many vehicles to better fit building on them.
- Improved crafting to show total amount of crafted ammo.
- Tweaked smoothness of movement on server.
- Tweaked ambulance turning radius a bit higher.
- Tweaked boost cost a bit higher.
- Tweaked gun spawn rates a bit lower.
- Fixed equipping items as a passenger in singleplayer and swapping back to the driver's seat wrecking vehicle physics.
- Fixed not being able to craft rifle clips.
- Fixed some spots not to go to.
- Fixed repeated melee impact.
- Fixed bow blueprints to require rope.
- Fixed missing aid animations on pill items.
- Fixed missing polygon on the bottom of crates.
Keep in mind that electrical items only power others that are on or not on a vehicle the same way as themself, as in a generator on a vehicle will only power lights on that vehicle but not ones on the ground.
Thanks for reading!
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