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Unturned 3.11.10.0 Update Notes
Additions:
- Added extended matamorez magazine. [ID 1005]
- Added extended cobra magazine. [ID 1006]
- Added adaptive chambering attachment. [ID 1007]
- Added rangefinder attachment. [ID 1008]
- Added Twitch promo t-shirt. Not sure about when this will be available though.
- Added forest camoflauge variants of all military items, vehicles and objects to replace the current ones. The old desert variants are still available with the following IDs:
- Added desert beret. [ID 1009]
- Added desert military helmet. [ID 1010]
- Added desert military top. [ID 1011]
- Added desert military bottom. [ID 1012]
- Added desert military vest. [ID 1013]
- Added desert ural. [ID 55]
- Added desert humvee. [ID 56]
- Added desert APC. [ID 57]
- Added stone fence #2.
Improvements:
- Improved layout of Summerside Military Base.
- Improved menu to save singleplayer/editor map selection.
- Improved animals to have configurable speed.
- Improved horde mode to not save/load.
- Improved horde mode to spawn zombies in waves.
Tweaks:
- Tweaked masks/glasses/backpacks to be repairable, although there is currently no downside to wearing low quality ones.
- Tweaked balaclava/bandana spawn rate lower.
- Tweaked food/water/virus to not decrease in horde mode.
- Tweaked workshop to feature 8 items at a time rather than 5.
Fixes:
- Fixed save event issue when using shutdown command.
- Fixed shirt/pant alpha in item icon/world.
- Fixed highlighter when selecting transparent items and material flags.
- Fixed highlighted item material instancing and associated AO noise issue.
- Fixed loading empty objects.
- Fixed default time not dawn.
- Fixed case where laser could disappear.
- Fixed toggling non laser/light tacticals.
To see rangefinder distances in yards swap from metric to imperial in the options menu.
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